Videogames and Maya
To view project descriptions, hover over the circles at the bottom right of the images.
“Xilbaba:" An Aztec adventure game made in Unity and Maya, designed as part of a four person design team. Responsible for color keys, temple design and modeling, natural asset design and modeling, and sound. Day and night gameplay shots shown.
"Dx” (Diagnosis): Comic created in Maya. Rendered with toon shaders.
Mid-century row house modular asset system: built in Maya.